What does the Points planner actually calculate?
One subtraction: your entered Target Points minus your entered Current Points. It is a gap finder, not a simulator — the game publishes no XP-per-minute formula, so the planner refuses to invent one and works purely on the two numbers you enter.
Which Speedsters Beyond prices should I plan against?
The documented ones: Invincible around 4,000 Points and Reverse Flash around 40,000 Points, a Mystery Orb payout of 12,500 Points, and an Invincible evolve listed at 45,000 Points in dated clips. Every figure comes from the community hub's 2026-08-29 snapshot or creator recordings, and update stamps can move prices — re-check after each titled update.
The result shows 12,500. What does that mean in play?
It means one clean Mystery Orb closes the gap, since uncontested orbs pay 12,500 Points in recorded clips. Smaller gaps are a couple of Job NPC deliveries; the point of the number is turning an abstract price tag into a named, finishable session.
Why doesn't the planner estimate time or per-hour rates?
Job payouts, orb spawn timing, and XP scale with your Speed, Ascension count, and which morph you wear — none of those are officially documented. A time estimate built on guessed rates would mislead more than it helps, so the tool stays at the exact subtraction the game does publish through its prices.
Should I set my target to an evolution cost?
Yes — that is the best use. Base morph plus evolve cost plus chores is the real price of an evolved morph: for Invincible, roughly 4,000 Points to buy, 45,000 Points to evolve, plus the snow-tree and sand-hill chores in the outer biomes. Set Target to the sum and Current to your balance.